A cartoon fire ant with a devilish grin surrounded by gold coins and with a wall of fire behind him runs away from the scene, clutching a black cannon with a skull-and-crossbones design painted on it.
Illustration by Jared L. Nickerl (’20)

Flint the fire ant is a key part of Captain Kate’s crew, even if a propensity for pyromania makes him a bit of a loose cannon. Kate’s ant pirates are on a quest of minuscule proportions to recover a stolen cache of chocolate gold doubloons. Their journey plays out in Avast Ye!, the latest video game produced by BYU’s Center for Animation.

At the Intel University Games Showcase this spring, the game won awards for best gameplay and best visual design, marking the first time any game has won first place in two different categories at the prestigious competition.

Producing the game took the combined efforts of more than 30 students, who created the art, game design, and programming. “[The students] drove the entire project,” says computer-science professor and project advisor Seth R. Holladay (BS ’04, MS ’07, PhD ’13). “They were willing to work and learn and iterate and improve. . . . And this led them to a historic win.”

More From This Issue

Feature

Stepping Up

As the COVID-19 virus swept across the world, alumni sought ways to help. Here are stories from three of them.

Feature

Permission to Laugh

Faced with an ALS diagnosis, Chris and Lisa Clark gave themselves—and everyone else—permission to laugh at the disease.

Browse the complete Summer 2020 Issue »

More Articles

Out of the Blue

Rolling with It

No graduation ceremony? No problem. This BYU graduate is “rolling” with it.

At the Y

Quite the Characters

You probably won’t hear BYU animation students shouting, “We’re No. 1!” but we’ll shout it for them.